Wed, 18 Jun 1902 08:00:00 GMT
Help with Pascal AI.
I would like some help on Artificial Intelligence for Pascal including hopefully documents and source code with examples. I am making a game in Pascal along the lines of Dune II, Warcraft or such and would like some good AI routines for the game to make the computer player actually think a bit. I have the A* algorithm for movement around the map which works excellently, but I would appreciate some code to do with it building units and attacking, defending and overall planning of it's actions. Someone please help...Thanks :)
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