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RHayes
Delphi Developer |
Wed, 30 Apr 2003 15:20:26 GMT
Help with graphics/geometry problem.
I've been trying for a week to figure out how to make an object sit anywhere
on a plane... when the plane can be tilted in any direction. The plane is a triangle; and as far as I remember a plane only needs two I have access to the normal vector of the plane, but being a 3d idiot I Here's the application: a terrain map made up of triangles rises and falls I'm using Delphi 5 and GLScene. |