how to have two viewports share the same model space opengl


2004-05-26 11:02:52 AM
cppbuilder91
Hi
is there a way to have two viewports in one window, share the same
model space.
If i have the two viewports side by side, i want to transition a model
left to right, and as it leaves viewport 1, it comes into viewport
two, by the correct amount, that it is off viewport 1. It should be a
seamless moving transition. Is it possioble to make that sort of
overlap
thanks for any help