Re:Load and display *.3ds files in OpenGL app build in BCB6
There's tons of such source codes on the web, just do a google search ... I
suggest You the NeHe site it's GREAT with full BCB source codes too ... I
don't remember if there's the 3ds example ... surely there U can find how to
load Milkshape ones ... and U can always use those sort of programs to
convert from a format to another one...
Anyway if U feel desperate email me, I have a lot of loaders...
See Ya!
Stefano B.
<Wenpgro Souwgrou>ha scritto nel messaggio
Quote
How to load and display *.3ds files in OpenGL app build in BCB6? Any
source
code?
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