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BDS2006: Adding additional source paths to project- where is Project->Options->Directories/Conditionals?


2005-12-17 05:50:49 PM
cppbuilder74
Running BDS2006 with the Patch. In the middle of debugging, I step into
a third-party library (Zeoslib) and the de{*word*81} is asking me for the
location of the source code. I provide this, and at the bottom of the
dialog is a little checkbox which says: "Add directory to Debug Source
Path", which I do. Each time I shutdown and reload the project,
however, I get this same popup. I then went to the help file to see if
it gave me an idea in the project settings where I could add this, and
voila! It did. It very nicely tells me to go to
Project-->Options-->Directories/Conditionals
Okay there's a "Project->Options" menu item, and there's a "Paths and
Defines", but nowhere can I find the option they're referring to, and I
don't seem to see anything similar in the project settings for C++ (the
closest I see is the 'Paths and Directories' option under C++ Compiler,
and it has an option for "Include search path", but not for additional
search paths for other debugging. I've checked the obvious locations
under de{*word*81} as well.
Thanks,
Sean
 
 

Re:BDS2006: Adding additional source paths to project- where is Project->Options->Directories/Conditionals?

Okay, so I found it, but it doesn't seem to be project specific, well at
least not in the IDE. It's under "Tools.... Options... De{*word*81}
Options... Borland De{*word*81}s". And once you add the paths there, they
are there for the IDE, not just for the project. Ironically, looking at
the .bdsproj file, there is a "DebugSourceDirs" option, but I don't know
where in the IDE to set this at a project level.